GL Studio C++ Runtime API
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#include <gls_resource_file_mgr.h>
Public Member Functions | |
virtual void | AddRef ()=0 |
Increment the ResourceRef reference count. | |
virtual void | Release ()=0 |
Should be called to release this ResourceRef when it is longer needed. | |
virtual const char * | GetName ()=0 |
virtual BinaryResource * | LoadBinaryData ()=0 |
Lightweight reference to a resource
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pure virtual |
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pure virtual |