#include <gls_linear_float_controller.h>
IFloatController allows working with all float controllers through a common interface.
◆ ~IFloatController()
◆ GetFirstInputValue()
virtual float GetFirstInputValue |
( |
| ) |
|
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pure virtual |
The caller may use this method to determine the valid input range for the animation Note: Some controllers may always return -FLT_MAX
- Returns
- The first input value in the animation
Implemented in GlsLinearFloatController.
◆ GetLastInputValue()
virtual float GetLastInputValue |
( |
| ) |
|
|
pure virtual |
The caller may use this method to determine the valid input range for the animation Note: Some controllers may always return FLT_MAX
- Returns
- The last input value in the animation
Implemented in GlsLinearFloatController.
◆ GetOutputForInput()
virtual float GetOutputForInput |
( |
float |
input | ) |
|
|
pure virtual |
Get the output value for a given input.
- Parameters
-
input | The given input value. |
- Returns
- The output value for the given input.
Implemented in GlsLinearFloatController.
The documentation for this class was generated from the following file: