GL Studio C++ Runtime API
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#include <gls_schematic_poly_line_interconnect.h>
Public Attributes | |
Vector | _v0 |
Corner flows from _v0, _v1, _v2. | |
Vector | _v1 |
Corner flows from _v0, _v1, _v2. | |
Vector | _v2 |
Corner flows from _v0, _v1, _v2. | |
bool | _isRounded |
True if the corner is to be rounded. | |
Vector | _center |
Center of circle making round corner. | |
float | _radius |
Radius of circle making round corner. | |
double | _startTheta |
Starting theta for arc in circle making round corner. | |
double | _endTheta |
Ending theta for arc in circle making round corner. | |
bool | _isLeftTurn |
True if corners is a left turn else false. | |
Vector | _tangent_v0_v1 |
Tangent point of corner circle on v0, v1. | |
Vector | _tangent_v1_v2 |
Tangent point of corner circle on v1, v2. | |
helper struct for storing info for corners in the poly line